the complete e-book for AutoCAD rendering
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about the author
Ralph Grabowski has authored and co-authored 100+ books on CAD management, ArchiCAD, AutoCAD, Generic CADD, IntelliCAD, MicroStation, TurboCAD, VDraft, Visio, HTML, and VRML. He is the editor of two e-newsletters, upFront.eZine and iCommunique .
Mr Grabowski received his B.A.Sc ('80) degree in civil engineering from the University of British Columbia. He currently works and lives in the beautiful Central Fraser Valley region of British Columbia, Canada.
You can visit his Web site at upfrontezine.com
Tailoring AutoCAD Rendering 2008 is the second edition of our e-books for creating renderings in AutoCAD.
The 202-page e-book is updated for AutoCAD 2008's modified rendering system. Updated material includes:
As before, the e-book also features:
As with all of our e-books:
The following drawing file is used for one of the tutorials in this ebook. (To download, right-click the file name, and then select "Save Target As".)
ordering the book
To order the 202-page Tailoring AutoCAD Rendering 2008 mini-eBook:
Check or Money Order
Make cheque payable to 'upFront.eZine Publishing, Ltd.'
also available as mini-eBooks:
I welcome your feedback for correcting and improving the text. Send your email to editor @ upfrontezine . com
table of contents
chapter 1 — introduction to rendering
The Wheres and Hows of Rendering, What and Where, Saving Rendered Images, Rendering Styles, Plotting Renderings, Pre-2007/8 Command Comparison, What’s New in AutoCAD 2008, Animating Renderings, Understanding Lights, Types of Lights, Invoking Renderings, View Menu and Render Toolbar, Lights Toolbar and Lights Submenu, Mapping Toolbar and Mapping Submenu, Other Toolbars, Dashboard.
chapter 2 — quick rendering
RenderCrop: Quickly Rendering 3D Drawings, Additional Notes About RenderCrop, Dashboard: Quickly Changing the Render Style, Tool Palettes: Quickly Applying Materials, Additional Notes About Materials, View: Quickly Changing the Background, Additional Notes About Backgrounds, Adjust Sun & Sky Background, Dashboard: Quickly Turning On the Sun, Saving the Rendering.
chapter 3 — the dashboard & tool palettes
Dashboard, Right-click Menu, Touring the Light Panel, Toolbars, Slider Bars, Touring the Materials Panel, Materials and Textures Flyout, Planar Mapping Flyout, Attach by Layer Button, Materials Button, Copy Mapping Coordinates Button, Reset Mapping Coordinates, Touring the Render Panel, Render Button, Render Cropped Region Button, Select Render Preset Droplist, Cancel Button & Progress Bars, Render Environment Button, Advanced Render Settings Button, Show Render Window Button, Sampling Limit Slider, Save Rendering to File, Output Size Droplist, Tool Palettes, Generic Lights Palette, Photometric Lights Palette, Photometic Lights, Web Lights, Materials Palette, Materials Library Palette, Cameras Palette
chapter 4 — rendering drawings
The History of the Teapot, Render: Rendering 3D Models, What to Render, Where to Render, -Render: At the Command Line, RenderWin: Displaying the Render Window, Quick Tour of the Render Window, Menu Bar, Rendering Pane , Statistics Pane, Progress Bars, History Pane, Status Bar, Navigating Dialog Boxes and Palettes , RenderPresets: Creating and Modifying Rendering Styles, Preset Info, General, Materials, Sampling, Shadows, Ray Tracing, Indirect Illumination, Global Illumination, Final Gather, Light Properties, Diagnostic, Visual, Processing, RPref: Modifying the Rendering Preferences , Select Render Preset, General, Render Context, RenderExposure, What to Do When RenderExposure Won’t Work, Exposure Controls Not Enabled, Specify Insertion Scale, Render Exposure for Generic Lighting.
chapter 5 — attaching & creating custom materials
What Materials Are, How Materials Are Defined, Making Your Own Material Files, Creating Bump Files, Creating Cutout Files, Adding Custom Materials to Tool Palettes, Registering the Custom Material, Finding Textures, Using and Adjusting Custom Materials on Surfaces, Adding Custom Bump Materials, MaterialAttach: Assigning Materials to Layers, MaterialAssign: Assigning Materials to Objects, CMaterial: Defining the Default Material, Properties: Changing Materials, Properties, List, MatchProp, Change and ChProp, Rename, Purge, How Materials Are Mapped, Unsightly Seams, Visual Reference of Wrap Topologies, Scale and Rotation, Previewing Materials, MaterialMap: Adjusting Materials to 3D Objects, Wrap Topologies, Selecting Objects and Faces, Relocating the Map, Moving and Rotating Box Maps, Moving and Rotating Planar Maps, Moving and Rotating Spherical Maps, Moving and Rotating Cylindrical Mapping, Concluding the Materialmap Command.
chapter 6 — defining materials in autocad
Materials: Editing Materials, Available Materials in Drawing, Quick Tour of Materials Palette, Shortcut Menu, Ambient, Diffuse, & Specular, Toolbar, Material Editor, Material Type: Advanced & Advanced Metal, Material Type: Realistic & Realistic Metal, Template Droplist, Realistic and Advanced, Color, Ambient, Diffuse, & Specular, Sliders, Maps Panel, Diffuse Map Section, Reflection Section, Opacity Map Section, Bump Map Section, Realistic Metal and Advanced Metal, Support Panels, Advanced Lighting Override, Scaling and Tiling, Material Offset And Preview, Editing Procedural Materials, Map Preview, Checker Material, Marble Material, Noise Material, Speckle Material (Granite), Tiles Material (Bricks), Wave Material, Wood Material, MaterialsClose: Closing the Materials Palette, ToolPalettes: Alternative to Material Editing, ConvertOldMaterials.
chapter 7 — placing lights
Lights in Drawings, Point Lights, Spotlights, Distance Lights, Sun Light, Web Lights, Default Lighting, DefaultLighting, DefaultLightingType, Generic & Photometric Lighting, LightingUnits, LightsInBlocks, RenderUserLights, Light Options, Light: Adding Lights to Drawings, PointLight: Placing Point Lights, Point Options — Generic Lighting, Point Options — Photometric Lighting, Editing Point Lights, Photometric Details, TargetPoint: Placing Point Lights with Targets, Placing Lights with OSnaps and Point Filters, DistantLight: Placing Distant Lights, Distant Options — Generic Lighting, Point Options — Photometric Lighting, Editing Distant Lights, SpotLight: Placing Spotlights, Spotlight Options — Generic Lighting, Spotlight Options — Photometric Lighting, Editing Spotlights, FreeSpot: Placing Point Lights without Targets, WebLight: Placing Web Lights, Weblight Options — Photometric Lighting, Editing Web Lights, AutoCAD’s Library of .ies Files, FreeWeb: Placing Web Lights without Targets, AutoCAD’s Default Photometric Colors, LightList: Select, Edit, and Remove Lights, Tutorial: Modiyfing Street Lights, SunStatus: Turn On the Sun Light, Positioning The Sun Light, Dashboard, GeographicLocation, System Variables, SunProperties: Editing Sunlight, General, Sun Angle Calculator, Rendered Shadow Details, Geographic Location, SunPropertiesClose, ConvertOldLights, 3dConversionMode.
chapter 8 — camera views
Camera: Placing Perspective Viewpoints, Placing Cameras, Seeing the Camera’s Viewpoint, Adjusting the Camera’s View, Square Grips, Triangular Grips, Camera Command Options, Properties and View: Editing Camera Properties, Properties Palette, View Manager Dialog Box, Fine-tuning the Camera’s View, Menu Bar, Shortcut Menu, Toolbars, Tool Palette, Dashboard, RenderEnvironment: Adding Fog, Rendering with Cameras,
We have the following ebooks are available for learning more about AutoCAD’s visualization capabilities:
C opyright 2007 by upFront.eZine Publishing, Ltd. All rights reserved worldwide.