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tailoring
the "mini" e-book for AutoCAD users
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eBooks.onLine
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Table of
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About the
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Sample Pages Click thumbnail for full-size view. Chapter 1 - - - Chapter 2 - - - Chapter 3 - - - Chapter 4 - - - Chapter 5 - - - Chapter 6 - - - Chapter 7
about the author Ralph Grabowski has authored and co-authored 70+ books on CAD management, ArchiCAD, AutoCAD, Generic CADD, IntelliCAD, MicroStation, TurboCAD, VDraft, Visio, HTML, and VRML. He is the editor of two e-newsletters, upFront.eZine and iCommunique . Mr Grabowski received his B.A.Sc ('80) degree in civil engineering from the University of British Columbia. He currently works and lives in the beautiful Central Fraser Valley region of British Columbia, Canada. You can visit his Web site at upfrontezine.com
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Tailoring AutoCAD Rendering is the second is our series of "mini" e-books for AutoCAD 2007. The 140-page e-book is shows you how to use AutoCAD 2007's new rendering system. The e-book features:
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ordering the book To order the 140-page Tailoring AutoCAD Rendering mini-eBook:
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"Tailoring AutoCAD
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Dynamic Blocks US$9.90 feedback I welcome your feedback for correcting and improving the text. Send your email to editor @ upfrontezine . com table of contents chapter 1 — introduction to rendering The Wheres and Hows of Rendering, What and Where, Saving Rendered Images, Rendering Styles, Plotting Renderings, Animating Renderings, Invoking Renderings, View Menu and Render Toolbar, Pre-2007 Command Comparison, Lights Toolbar and Lights Submenu, Mapping Toolbar and Mapping Submenu, Other Toolbars. chapter 2 — quick rendering RenderCrop: Quickly Rendering 3D Drawings, Additional Notes About RenderCrop, Dashboard: Quickly Changing the Render Style, Tool Palettes: Quickly Applying Materials, Additional Notes About Materials, View: Quickly Changing the Background, Additional Notes About Backgrounds, Dashboard: Quickly Turning On the Sun, Adding Sunlight, Saving the Rendering. chapter 3 — the dashboard & tool palettes Dashboard, Right-click Menu, Touring the Light Control Panel, Toolbars, First Toolbar, Second Toolbar, Slider Bars, Date and Time Slider Bars, Touring the Materials Control Panel, Materials and Textures Flyout, Planar Mapping Flyout, Attach by Layer Button, Materials Button, Copy Mapping Coordinates Button, Reset Mapping Coordinates, Touring the Render Control Panel, Render Button, Render Cropped Region Button, Select Render Preset Droplist, Cancel Button & Progress Bars, Render Environment Button, Advanced Render Settings Button, Show Render Window Button, Sampling Limit Slider, Save Rendering to File, Output Size Droplist, Tool Palettes, Lights Palette, Materials Palette, Materials Library Palette, Cameras Palette. chapter 4 — rendering drawings The Historyof the Teapot, Render: Rendering 3D Models, What to Render, Where to Render, RenderWin: Displaying the Render Window, Quick Tour of the Render Window, Menu Bar, Rendering Pane, Statistics Pane, Progress Bars, History Pane, Status Bar, RenderPresets: Creating and Modifying Rendering Styles, Preset Info, Navigating Dialog Boxes and Palettes, General, Materials, Sampling, Shadows, Ray Tracing, Indirect Illumination, Global Illumination, Final Gather, Light Properties, Diagnostic, Visual, Processing, RPref: Modifying the Rendering Preferences, Select Render Preset, General, Render Context. chapter 5 — attaching materials What Materials Are, How Materials Are Defined, Making Your Own Material Files, Creating Bump Files, Creating Cutout Files, Obtaining Material Files, How Materials Are Mapped, Unsightly Seams, Scale and Rotation, Previewing Materials, MaterialAttach: Assigning Materials to Layers, MaterialAssign: Assigning Materials to Objects, CMaterial: Defining the Default Material, Properties: Changing Materials, Properties, List, MatchProp, Change and ChProp, Rename, Purge, MaterialMap: Adjusting Materials to 3D Objects, Wrap Topologies, Visual Reference of Wrap Topologies, Selecting Objects and Faces, Relocating the Map, Moving and Rotating Box Maps, Moving and Rotating Planar Maps, Moving and Rotating Spherical Maps, Moving and Rotating Cylinderical Mapping, Concluding the Command. Materials: Editing Materials, Available Materials in Drawing, Quick Tour of Materials Palette, Shortcut Menu, Finding Textures, Toolbar, Material Editor, Template Droplist, Ambient, Diffuse, & Specular Section, Shininess, Refraction, Translucency, and Self-Illumination Sliders, Ambient, Diffuse, & Specular, Diffuse Map Section, Opacity Section, Reflection Section, Bump Map Section, Dialog Boxes, Adjust Bitmap Dialog Box, Wood Dialog Box, Marble Dialog Box, MaterialsClose: Closing the Materials Palette, ToolPalettes: Alternative to Material Editing, ConvertOldMaterials. chapter 6 — placing lights Lights in Drawings, Default Lighting, DefaultLightingType, Light: Adding Lights to Drawings, PointLight: Place Point Lights, Point Light Options, Editing Point Lights, DistantLight: Place Distant Lights, Distant Light Options, Placing Lights with OSnaps and Point Filters, Editing Distant Lights, SpotLight: Place Spotlights, Spotlight Options, Editing Spotlights, LightList: Select, Edit, and Remove Lights, SunStatus: Turn On the Sun Light, Positioning The Sun Light, Dashboard, GeographicLocation, System Variables, SunProperties: Editing Sunlight, General, Sun Angle Calculator, Rendered Shadow Details, Geographic Location, SunPropertiesClose, ConvertOldLights. 7 — camera views Camera: Placing Perspective Viewpoints, Placing Cameras, Seeing the Camera’s Viewpoint, Adjusting the Camera’s View, Square Grips, Triangular Grips, Camera Options, Properties and View: Editing Camera Properties, Properties Palette, View Manager Dialog Box, Fine-tuning the Camera View, Menu Bar, Shortcut Menu, Toolbars, Tool Palette, Dashboard, RenderEnvironment: Adding Fog, Rendering with Cameras, No appendices
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C opyright 2005 by upFront.eZine Publishing, Ltd. All rights reserved worldwide. |
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